Oscar Pettersson – Cinema 4D Infinite 3D Loops
Gain insight on how to create mathematically correct and attractive infinite animated loops in Cinema 4D. I will teach you how to make people watch your shots 20 times in a row.
Masterclass Tutor
- Oscar Petterson
- 3D motion designer
- Oscar Pettersson is a Stockholm based 3D motion designer with a deep dedication to solve intricate problems.
His delicate animations are on the edge of what’s physically possible. Oscar transforms complexity into geometric designs of the cleanest order. With surrealistic texturing and infinite motion he leaves the audience with an urge to understand.
His work has been featured on Behance, Fubiz, Motionographer and Stash to name a few. through some of the basic principles for looping. Some math (radius, sin, and cos), keyframing and the importance of even numbers. This will help you understand the fundamentals so you can come up with your own infinite loops when you are done with this masterclass.
Rigging / Animation X 2 loops
Here we will start building our loop with simple shapes and start tweaking our animation. We will use a lot of Align to Spline and polish our animation with Timetrack. We’ll also rig the camera to loop andsee our animation coming to life.
Design / Render X 2 loops
Now we will make it look good! We will go through some techniques to get all the textures seamless throughout our loop. For the light, we will use different tricks to make it look the same at the first and last frame. Before we press Render we’ll choose the perfect camera angle and make sure everything is perfectly loopable. Last but not least we’ll add an object mask that we will use later on in After Effects.
Compositing (universal, only comping one loop)
Compositing (universal, only comping one loop) When we have rendered our loop we will jump into After Effects and use all our object masks to do some compositing, color correction, add some grain, etc. Then we will put the finishing touches to the setting to make it look perfect on Instagram.
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