Ella Oberschneider – Unreal Multiplayer Master
“Went over this course. A lot of good content covering an array of topics in the multiplayer game dev domain. A lot of fun. The instructor does an excellent job. Have looked at a lot of courses on this topic and would definitely put this one at the top of them all. Very active Q&A as well, so good on multiple fronts.” – Ella Oberschneider
Here’s what you’ll get:
- Build multiplayer games.
- Share games with a large audience.
- Connect games via the Steam APIs.
- Understand the challenges of computer networks.
- Understand how Unreal replicates state.
- Build UI with UMG and C++.
Course content
5 sections • 113 lectures • 24h 5m total length
- Introduction to Puzzle Platforms
- How to Be an Active Student
- Surveying the Multiplayer Space
- Tips For Not Spawning
- Mid-section Quiz
- 5 questions
- Widgets For FVector Properties
- Sending The Platform Back
- Set Up A Simple Puzzle
- Playing Over The Internet
- Set Up A Platform Trigger
- Mid-section Quiz
- 6 questions
- Handling Overlap Events In C++
- Activating Platforms From Triggers
- When To Use A GameInstance
- Console Commands With Exec
- Hosting Servers With ServerTravel
- Joining Servers With ClientTravel
- Sharing Your Game On Itch.io
- Puzzle Platforms Wrap-up
- End Of Section Quiz
- 7 questions
- The UE4 Network Compendium